Project Statement
Using PolyCam 3D Scan, Gravity Sketch, Blender and Substance 3D to recreate a Digital Twin of the Adidas Fear of God Athletics Basketball I
*This project is not affiliated with Adidas or Fear of God
PolyCam 3D Scanning
Using PolyCam 3D Scanning app I was able to take physical Adidas Fear of God sneaker and 3D scan it using an iPhone.
Gravity Sketch Modeling
With the 3D scans I recieved from PolyCam I was able to import them into Gravity Sketch to model around the 3D Scan as a reference and fix any scanning errors.
Blender adjustments and UV unwrapping
After using Gravity Sketch to get a rough 3D model I then imported into Blender to flesh the model out more and to add UV maps to prepare the model for texturing and rendering.
Final 3D Texture and Render-Substance Painter + Stager
After exporing the model from Blender I was able to develop the textures and colors through Substance painter and Create the final render in Substance Stager

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